About PlanetTex
PlanetTex is a free, browser-based procedural texture generator built for game developers, VFX artists, 3D modelers and designers who need quick, unique, seamless textures without opening heavyweight software.
Every texture is computed on your own GPU with WebGL fragment shaders. There is no server, no account, no upload - the site is a set of static files, and everything you generate stays on your device.
Features
- 20 texture families: FBM noise, clouds, smoke, dust & scratches, Voronoi cells, marble, wood, bricks, grids, fabric, camo, rust, halftone, fire, lava, magic aura, energy plasma, lightning, water caustics, and nebula/starfields.
- Layer combiner: stack textures with blend modes (multiply, screen, overlay, add, soft light, difference) and per-layer opacity, offset and invert - like image-editor layers, no node graph needed.
- Preset save/load: store your whole layer stack as a JSON file.
- Live parameter control: scale, detail octaves, distortion, colors and random seed.
- Seamless tiling mode with a tiled preview to verify edge wrapping.
- Normal map export derived from texture luminance, with adjustable strength.
- PNG export up to 2048×2048.
License of generated textures
Textures you generate are yours. Use them freely in personal and commercial projects - games, videos, prints, websites - with no attribution required.
Contact
Questions or feature requests? Reach out at dridiyassin@gmail.com.